Working drawing are always better then finishes, it’s that your thinking about drawing and not just the sign that is telling a story. The drawing is alive at this point. I’m tired of killing my drawings
Author: Mark
The pain of drawing is that it takes two hours of throwing away drawing to get the fifteen minutes that produce the right rhythm in the drawing. Now drawing’s have to be abstraction that work as drawing not just figures, and after a day of teaching it’s hard to go back to that.
Throwing it away
It’s always weird when you find yourself throwing out the drawing and approach that you have been using for years, this is a discarded drawing from an aborted start on Julius Caesar. But that’s the luxury of working on no deadline and trying to invent.
The Glory Boat Copy
Centered Images
Jack had no problem doing centered images , putting his figures right in the middle of the panel. Panel 1 in split ith the foreground with the back of Orion in flames, at the top, dad is just wrapped in the pillar. It’s static except for the flow of flames around them that turn it into a panel flowing and implying a huge space between them.
Angled Images
Lightray pulls Orion out of the flames, shouldn’t this be more dramatic for such a huge close up they are just going inside. Inside to see the dead kid turned back to a human being. Jack gives us a sad face of the heroic kid at the end of it all, his face composed and calm. By once again giving us a large shape the figures are just walking in, just standing there doing nothing until we get the final panel.
Long Shots
And the fourth panel gives us the surging beast and another centered image pulling it out into a pure kinetic flow. The drawing, the details and the rendering don’t matter it is panel flow the choice to make it medium, close closer then long which give a flow to the gridded off page.