In talking with Michael Fiffe for an interview I couldn’t quite explain what I was going for in my drawing. There’s a process to drawing, choosing a line length size and weight, that’s actual visual thinking. That process from Cezanne on has been part of painting, but because comics drawing is about creating icons that process is hidden. Drawing are done cleanly and the artist doesn’t “think”. The artist is creating a world so you shouldn’t actually see any thought. Time and time again I want to leave the thought in, but then the thought takes you out of the narrative and can comics have that kind of drawing?
Author: Mark
Gil Kane is a master of comics
Carabella takes a break from talking to Nick to have a short discussion with her old hair bun.
This is one f those pages that should be dedicated to Gil Kane and traditional comics, okay so it’s weird to do online comics with digital storytelling and dedicate it to Gil Kane, but that’s life.
Thinking about what happens on the click.
The click in Carabella replaces frames, it moves us across to the next set of images. If I want the just comics transparent experience of making a comics I would just show new images and be done with it. This is sort of the Zuda/WebComics approach, click and be done with it, comics on screen are just the other version of comics in print.
Then we can click and animate and provide a transition, the transition becomes akin to the page turn, stringing out time before we see the next panels, providing some structure to the experience of clicking.
The first and obvious way to do this is with Sequencing via animation either in scrolling using the browser or in fading panels in with Flash.
In this episode I’m setting up the click to show one layout then transition to the final animation and not just sequence the panels into view. Its still a simple approach by just working back-wards from the final image to the beginning image. It’s different because it provides a more immediete impact visually on the release of the mouse and then lets the sequence move you into the final state.
Carabella finds that writing her memoir is harder to negotiate then she thought, given her memoirs.
Carabella Episode 6 of chapter 2
You know I did 3 years of art school, a zillion years of life drawing, twenty years of drawing comics and I never had the cojones to ask a girl to model for me, never. On the other hand, I did get the cute girl across the way in the life drawing class to go out with me.
Badger (that’s me) and Gerard Jones (the famous writer) do another episode.